Monday, January 20, 2020

Jan 2020 Life Update + Lost Ark Discussion

Updated my blog's theme today. I'm trying to be a bit more environmentally friendly, and this small change saves a lot of power when you open it up (white is MUCH more energy-intensive than black). I hope it's just as easy to read as before, if not more so.

So I have about 4 job applications outstanding, and have 4.5k words to my background and story so far. So the latter is going swimmingly, despite my wrestling with writer's block; for the former, I wish I had more apps done.

I also beat the core game of Monster Hunter World, and bought its newly released expansion, Iceborne, so I have more to play. I love many of MHW's systems: weapon combos, stamina, gear. I will be adopting (and improving) many of them in my game. At the same time, I've come to the realization I don't actually like playing MHW all that much. I find the game a stressful experience in general, mainly because I am not good at these games and find them quite difficult. And who likes to feel stress in their game?


Typical Korean studio. Koreans draw AMAZING art - when I was in high school all the top artists were Korean. This translates into beautiful video games and Lost Ark is no exception.

The problem with Korean games is they suck ass: they're super fun for like maybe the first 30 hours and after that the enjoyment falls off a cliff. (That video says the same.) And Korean game studios will always make statements like "Oh we'll update the game with new stuff so you'll have more fun, no worries!" But their updates are typically terrible, and this is just a way for them to sucker customers into paying more for nothing. In the meantime, their existing budget goes to their secret new project chugging along in the background so they can sucker you out of even more money in a few years. 

Clearly, I have limited trust in Korean businesspeople. My father was always mildly racist to Koreans, mostly because in the 90's South Korea was largely a highly corrupt place and he remembers their 'business practices' clearly. I respect Koreans but I do agree in one area: even today, they can be an unscrupulous bunch where business is concerned.

Rant aside, I still want to play Lost Ark, which is why the video interests me. This is mainly because Lost Ark has dragons (4:05, 4:23) and big machine things (3:30). Sounds kind of childish, I know. But you see, all the major Western ARPGs have you fighting demons, which is fine, but after 15 years it gets kind of stale, you know? A simple artistic departure like that actually means a lot in entertainment. 

Ultimately, I want to see how they implement said enemies in their games: animations, attacks, systemic bugs & glitches. Learn by example, good or poor. For example, there's the issue of model blocking - if you see the dragon fight (4:23) some of the players' character models get entirely covered by the dragon's wing or head. So you can lose where your character is and what your character is doing. Lost Ark seems to merely keep the players' overhead names, but I was thinking of also adding a colored silhouette of the character so players could also see their characters' animations.

Model blocking - characters getting completely dwarfed by a dragons' head in Lost Ark.

Wednesday, January 1, 2020

Happy New Year

It's been almost a month of basically nonstop gaming. Mostly played Hades, Path of Exile, and League of Legends. I do appreciate the experience, though. I think it will help in my game design ventures.

But anyway, I guess I'll talk about last year.

Graduated college
A big life achievement this year. YAY! …I feel nothing, honestly. I simply believe society expects this of me.

Moved away from Sydney back home with my parents.
I'm actually much happier about this than the act of graduating in itself. Even after a month, my dad regularly makes me take the card out to practice my driving (as I haven't really driven a car in about 2 years) and I simply marvel at how everyone doesn't tailgate the fuck out of each other. And I didn't even drive in Sydney. I guess I really hated the place, huh. (Still better than LA/Chicago/NY though.)

Learned a lot about HR
I have Dr. Veen to thank for this one. Absolutely excellent lecturer. Six months ago I was kind of asking myself, "Did I actually learn more than fuck all from this degree?" and was feeling pretty shitty about it. Then in my final semester, Dr. Veen took the academic smidgens of knowledge I barely remembered and put them together in a coherent manner that I actually feel I could utilize in a workplace.

Began aspiring to be a game designer.
This has many sub-lessons, not all of which are pretty and awesome.

  • The main thing I've quickly learned in game design is the industry is incredibly saturated. Everyone wants to get in on the next big entertainment cash cow, and a lot of people think they're a good artist. Every month I come across at least 5-10 new games from small-time developers that are absolutely amazing but no one has heard of it and no one has played it.
  • As a result of the previous point, I have also learned I wish to build video games as a non-profit hobby. I see video games as a conglomerate of art - written, visual, soundtrack, acting - and I don't wish to be limited in that department by the need to make money.
  • Finally, I've also learned that I need to pick up programming. One step at a time, I suppose.
Stopped letting depression keep me down.
Knew it would happen one day, but I didn't really think it would be this year. Although I should have expected it really, as I was already mostly recovered by the end of last year.

Alright, I guess it's time to talk about the coming year now.
At this point in my life, I have few real expectations. I merely expect that the coming year is going to be shit. I have no reasonable super long-term goals either, because the world is going to change at such a fast pace that I don't see any reason to plan anything. Boomers like my father always taught me to not think so far ahead: just in 1 day, then 1 week, 1 month, 6 month, 1 year intervals...which is exactly how we got global warming. But oh well. Better than no plan.

That being said, New Years' Resolutions.
  • Get a job
  • Finish the SAP course I bought
  • Finish the Python course I bought
  • Finish a book (lmao)
  • Write 40,000 words of fiction for my game 
  • Clear 24 Heat in Hades